![]() The extension id should be provided by the developer of the ANE. The extension id is a string that is used to identify the ANE and correctly package and create the extension. This process should add the extension id to your application descriptor however we find it’s always good practice to double check with Animate. You should now be able to use the extensions functionality in your project and CS6 will include the ANE code when you publish your application. Select the Library path tab and click Browse to a Native Extension (ANE) file, as shown above, and select the ANE file. ![]() This will bring up the ActionScript Settings dialog. Select the wrench icon next to the Script dropdown. In your AIR project FLA file, open your applications publish settings, by going to File > Publish Settings. There are several ways to access this panel either directly through the properties or through the menu as we show below. You will need to open the Actionscript settings for your project. In Animate and Flash CC / CS6 Adobe have added the ability to simply add an ANE to your AIR project. You don’t need access to a separate SWC file or to the source code to be able to use the ANE. Subtle animation in icons, illustrations, and product logos can add polish and. This file contains all of the native and actionscript libraries that are implemented by this extension. Android bars Android fingerprint Android haptics Android icons Android. This tutorial will guide you the process of adding an ANE to your AIR application project in Adobe Animate.Īn AIR Native Extension (ANE) is a single file with the extension ane. See the latest version of this tutorial here Getting Started - Animate
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